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Dan Mitchell
Dan Mitchell
Freelance Character and Concept Artist
Syracuse, United States

Summary

Professional 3D character and conceptual artist, once at Hasbro Inc., currently doing freelance. Experienced in building 3D models in a broad range of styles for use in print and conceptual development. Skilled in the use of Photoshop for a number of different applications including: Illustration, Painting, Sketching, Matte Painting, Visual Development, etc.

Skills

3D Modeling3D Printing3D VisualizationDigital SculptingDigital PaintingIllustrationVector IllustrationMatte PaintingConcept ArtConcept DesignDrawingSculptingPainting

Software proficiency

Keyshot
Keyshot
Illustrator
Illustrator
Maya
Maya
Photoshop
Photoshop
ZBrush
ZBrush

Experience

  • 3D Sculptor at Project Triforce LLC.
    Manhattan
    September 2016 - June 2017

  • 3D Sculptor/Concept Artist at Self-Employed
    Syracuse, United States of America
    July 2013 - Present

  • 3D Sculptor at Hasbro Interactive
    Pawtucket, United States of America
    June 2012 - July 2013

    Worked here for a little over a year and gained a bunch of experience in creating 3D models for print and production in molds. Left on very good terms and continue to do work for them regularly through freelance.